Prefixes/Представки |
Acrobat's +1 to Amazon Passive Skills Amber Lightning resist 31-40% Angel's +1 to Sorceress Skill Levels Archangel's +2 to Sorceress Skill Levels Archer's +3 to Amazon Bow and Crossbow Skills Arcadian +51-100 to Attack Rating against Demons; Damage +26-50% against Demons Arching +1 minimum and +261-360 maximum lightning damage Artisan's Adds 3 Sockets Assamic +25-50 to Attack Rating against Demons; Damage +10-25% against Demons Astral +151-200 to Attack Rating against Demons; Damage +101-150% against Demons Athlete's +3 to Amazon Passive Skills Azure Cold resist 5-10% Bahamut's +91-120 to Mana Berserker +2 to Barbarian Skill Levels Beryl Poison resist 5-10% Blazing +2 to Sorceress Fire Skills Blessed 51-65% Defense Blighting +2 to Necromancer Curses Boreal +16-23 minimum and +46-90 maximum Cold Damage for 3 seconds Boywer's +2 to Amazon Bow and Crossbow Skills Bronze +10-20 Attack rating Brutal 41-50% Damage Burgundy Fire resist 11-20% Burning +1 to Sorceress Fire Skills Buzzing +1 minimum and +181-260 maximum Lightning Damage Captain's +1 to Paladin Offensive Auras Caretaker's +2 to Druid Summoning Skills Celestial +300-400 to Attack Rating against Demons; Damage +201-300% against Demons Charged +2 to Sorceress Lightning Skills Chilling +1 to Sorceress Cold Skills Chromatic +21-30% to All Resistances Cobalt Cold resist 21-30% Commander's +2 to Paladin Offensive Auras Communal +3 to Druid Shapeshifting Skills Compact +20-40 Quantity Condensing +121-170 minimum and +181-240 maximum Fire Damage Consecrated +25-75 to Attack Rating against Undead; Damage +25-75% against Undead Coral Lightning resist 21-30% Corrosive +29 Poison Damage for 2 seconds Crimson Fire resist 5-10% Cruel +201-300% Damage Cunning +3 to Assassin Traps Cursing +3 to Necromancer Curses Deadly 21-30% Damage Dense +80-120 Quantity Devious Magic damage reduced by 1 Divine +326-450 to Attack Rating against Undead; Damage +276-350% against Undead Dragon's +31-40 to Mana Drake's +21-30 to Mana Echoing +3 to Barbarian Warcries Elysian +201-300 to Attack Rating against Demons; Damage +151-200% against Demons Emerald Poison resist 31-40% Entrapping +1 to Assassin Traps Expert's +1 to Barbarian Combat Skills Faithful + (3 per character level/0.5 per character level) to Defense Fanatic +1 to Barbarian Combat Masteries Felicitous 5-10% Better Chance of Getting Magic Item Feral +2 to Druid Shapeshifting Skills Ferocious +101-200% Damage Fine +21-40 to Attack rating; Damage 21-30% Firey +16-25 minimum nad +31-60 maximum Fire Damage Flaming +81-120 minimum and +131-180 maximum to Fire Damage Fletcher +1 to Amazon Bow and Crossbow Skills Fool's + (16.5 per character level) to Attack Rating and + (0.5 per character level) to maximum Damage Fortified Magic damage reduced by 2 Fortuitous 11-15% better chance of getting magic items Foul +15 Poison Damage for 2 seconds Freezing +2 to Sorceress Cold Skills Fungal +1 to Necromancer Poison and Bone Skills Furious +3 to Barbarian Combat Masteries Garnet Fire resist 21-30% Gaea's +3 to Druid Elemental Skills Glacial +3 to Sorceress Cold Skills Glimmering +1 to Light radius Glorious 41-50% Defense Glowing +1 minimum and +121-180 maximum LightningDamage Godly +101-200% Defense Gold +81-100 to Attack rating Golemlord's +3 to Necromancer Summoning Skills Grandmaster's +251-300 to Attack Rating; Damage +151-200% Graverobber's +1 to Necromancer Summoning Skills Great Wyrm's +61-90 to Mana Grinding + 0.75 per character level to maximum Damage Guardian's +3 to Paladin Defensive Auras Gymnast's +2 to Amazon Passive Skills Hallowed +251-325 to Attack Rating against Undead; Damage +201-275% against Undead Harpoonist's +1 to Amazon Javelin and Spear Skills Hawk-Branded +2 to Paladin Combat Skills Hawkeye +1.5 to Attack Rating, based on Character Level Hexing +1 to Necromancer Curses Hibernal +24-45 minimum and +91-140 maximum Cold Damage for 4 seconds Hierophant's +2 to Druid Skill Levels Holy 81-100% Defense Howling Hit causes monsters to flee 18-50% Iron +21-40 to Attack rating Jade Poison resist 21-30% Jagged 10-20% Damage Jeweler's Adds 3 Sockets Keeper's +3 to Druid Summoning Skills Kenshi's +3 to Assassin Martial Arts King's +121-150 to Attack rating; Damage 81-100% Knight's +81-100 to Attack rating; Damage 51-65% Lancer's +3 to Amazon Javelin and Spear Skills Lapis Cold resist 11-20% Lion-Branded +1 to Paladin Combat Skills Lizard's 1-5 to Mana Lord's +101-120 to Attack rating; Damage 66-80% Lunar +25-50 to Attack Rating against Demons +10-25% Damage against Demons Magekiller's +1 to Assassin Skill Levels Maiden's +1 to Amazon Skill Levels Marshall's +3 Paladin Offensive Auras Massive 51-65% Damage Master's +151-250 to Attack Rating; Damage +101-150%(Weapons) +3 to Barbarian Combat Skills (Amulets, Barbarian Helms, Weapons) Mechanist's Adds 1 Socket Mentalist's +1 to Assassin Shadow Disciplines Merciless 81-100% Damage Meteoric +121-150 to Attack rating Mnemonic + (0.5 per character level) to Mana Mojo +2 to Necromancer Summoning Skills Monk's +1 to Paladin Skill Levels Nature's +1 to Druid Elemental Skills Necromancer's +2 to Necromancer Skill Levels Noxious +2 to Necromancer Poison and Bone Skills Ocher Lightning resist 11-20% Pestilent +275 Poison Damage for 2 seconds Platinum +101-120 to Attack rating Powered +3 to Sorceress Lighting Skills Preserver's +1 to Paladin Defensive Auras Priest's +2 to Paladin Skill Levels Prismatic +16-20% to All Resistances Psychic +2 to Assassin Shadow Disciplines Pure +76-175 to Attack Rating against Undead; Damage +76-125% against Undead Raging +2 to Barbarian Combat Masteries Rainbow +8-11% to All Resistances Resonant +2 to Barbarian Warcries Rose-Branded +3 to Paladin Combat Skills Ruby Fire resist 31-40% Rugged +5-20 to max Stamina Russet +11-20 to Fire Resist Sacred +175-250 to Attack Rating against Undead; Damage +126-200% against Undead Saintly 66-80% Defense Sapphire Cold resist 31-40% Savage 66-80% Damage Scintillating +12-15% to All Resistances Screaming + (0.75 per character level) to maximum Damage(Weapons) Hit Causes Monsters to Flee, 12-25%(Bow, Crossbows, Weapons) Sensei's +2 to Assassin Martial Arts Septic +6 Poison Damage for 2 seconds Serpent's +11-20 to Mana Shadow +3 to Assassin Shadow Disciplines Shaman's +1 to Druid Skill Levels Sharp +10-20 to Attack rating; Damage 10-20% Shimmering +3-7% to all Resistances Shivering +10-15 minimum and +31-45 maximum Cold Damage for 2 seconds Shocking +1 minimum and +361-480 maximum Lightning Damage Shogukusha's +1 to Assassin Martial Arts Silver +61-80 to Attack rating Slayer +1 to Barbarian Skill Levels Smoking +51-80 minimum and +91-130 maximum Fire Damage Smoldering +26-50 minimum and +61-90 maximum Fire Damage Snake's 5-10 to Mana Snowy +6-9 minimum and +19-30 maximum Cold Damage for 1 second Soldier's +61-80 to Attack rating; Damage 41-50% Sounding +1 to Barbarian Warcries Sparking +1 to Sorceress Lighting Skills Spearmaiden's +2 to Amazon Javelin and Spear Skills Spiritual +1 to Druid Shapeshifting Skills Static +1 minimum and +49-120 Maximum Lightning Damage Steel +41-60 to Attack rating Strange +151-300 to Attack Rating Strong 31-40% Defense Sturdy 10-30% Defense Summoner's +1 to Necromancer Skill Levels Tangerine Lightning resist 5-10% Terrene +2 to Druid Elemental Skills Thin +41-80 Quantity Tireless Heal Stamina +25-50% Toxic +150 Poison Damage for 5 seconds Trainer's +1 to Druid Summoning Skills Trickster's +2 to Assassin Traps Triumphant +1 point of Mana after each kill Unearthly +101-150 to Attack Rating against Demons; Damage +51-100% against Demons Valkyrie's +2 to Amazon Skill Levels Venomous +3 to Necromancer Poison and Bone Skills Veteran's +2 to Barbarian Combat Skills Vicious 31-40% Damage Victorious +2-5 Mana after each Kill Vigorous +21-30 to Maximum Stamina Viridian Poison resist 11-20% Visionary +1 per character level to Armor Level Vodoun +2 to Necromancer Summoning Skills Volcanic +3 to Sorceress Fire Skills Vulpine 7-12% damage taken goes to Mana Wailing Hit Causes Monsters to Flee, 25-100% Warder's +2 to Paladin Defensive Auras Warrior's +41-60 Attack rating; Damage 31-40% Weird +301-450 to Attack Rating Witch-hunter's +2 to Assassin Skill Levels Wyrm's +41-60 to Mana |
Suffix/Наставки |
Absorption Damage reduced by 3 Acceleration 40% Faster run/walk Accuracy +6-9 to Dexterity Ages Indestructible Alacrity 20% Attack Rate increase Amelioration Poison length reduced by 50% Amicae Damage reduced by 8-15 Anima Damage Reduced by 8-15 Anthrax Adds 100 Poison Damage for 6 seconds Apprentice 10% Faster Cast Rate Atlas +21-30 to Strength Balance 10% Faster Hit Recovery Bashing - 25-40 to Monster Defense per hit Bat 3-5% Mana stolen per hit Bear Knockback Blight Add 50 Poison damage for 3 seconds (Rings/Amulets) Add 7 Poison damage for 3 seconds (Weapons/Circlets) Blocking +15% Faster Block Rate Brilliance +7-10 to Energy Burning Adds 5-9 minimum and 10-20 maximum Fire Damage Butchery +21-40 to maximum Damage Carnage +11-14 to maximum Damage Centaur + (0.75 per character level) to Life Chance 5-15% better chance of getting magic item Colossus +41-60 to Life Craftsmanship +1 to maximum Damage Defiance Poison length reduced by 75% Deflecting +30% Faster Block Rate Dexterity +1-2 to Dexterity Ease Requirements -20% Elephant + (0.5 per character level) to Life and + (0.25 per character level) to Mana Energy +1-3 to Energy Enlightenment +21-30 to Energy Equilibrium 17% Faster Hit Recovery Evisceration +41-63 to maximum Damage Excellence +5-8 to minimum Damage Fast-Repair Repairs Durability Fire Adds 1-4 minimum and 6-11 maximum to Fire Damage Flame Adds 1 minimum and 2-6 maximum to Fire Damage Fortune 16-25% better chance of getting magic item Fox +6-10 to Life Frost Adds 1 minimum and 1-2 maximum Cold Damage for 2 seconds Gargantuan +41-60 to Life Giant +10-15 to Strength Glacier Adds 2-4 minimum and 4-15 maximum Cold Damage for 4 seconds Gore +8-10 to maximum Damage Greed 25-40% extra gold from monsters Guarding Magic damage reduced by 3 Haste 20% Faster run/walk Health Damage reduced by 1 Icicle Adds 1 minimum and 3-4 maximum Cold Damage for 3 seconds Incineration Adds 10-15 minimum and 21-75 maximum Fire Damage Jackal +1-5 to Life Lamprey 7-9% Life Stolen per hit Leech 3-5% Life stolen per hit Life Damage reduced by 4-7 Life Everlasting Damage Reduced by 10-25 Light +1 to Light Radius, +15 to Armor Level Lightning Adds 1 minimum and 9-16 maximum Lightning Damage Locust 5-7% Life stolen per hit Luck 26-35% Better Chance of Getting Magic Items Magus 20% Faster Cast Rate Maiming +3-4 to maximum Damage Mammoth +31-40 to Life Measure +3-4 to minimum Damage Memory + (0.5 per character level) to Mana Might +3-5 to Strength Mind +4-6 to Energy Negation Magic damage reduced by 4-6 Nirvana +21-30 to Dexterity Ox +6-9 to Strength Pacing 10% Faster run/walk Perfection +16-20 to Dexterity Performance +9-14 to minimum Damage Pestilence Adds 50 Poison Damage for 5 seconds Piercing Ignores Target's defenses Precision +10-15 to Dexterity Propagation Replenishes quantity Protection Damage reduced by 2 Puncturing - 10-20 to monster Defense per hit Quality +2 to maximum Damage Quickness 40% Attack Rate increase Radiance +3 to Light Radius, +30 to Armor Level Razors Attacker takes Damage of 7-9 Readiness 10% Attack Rate increase Regeneration Replenish Life +3-5 Regrowth Replenish Life +6-10 Remedy Poison length reduced by 25% Replenishing Replenishes Quantity Revivification Replenish Life +11-15 Self-Repair Repairs Durability Sentinel Magic damage reduced by 2 Shock Adds 1 minimum and 6-8 maximum Lightning Damage Simplicity Requirements -30% Skill +3-5 to Dexterity Slaughter +15-20 to maximum Damage Slaying +5-7 to maximum Damage Sorcery +11-15 to Energy Speed 30% Faster run/walk Spikes Attacker takes 4-6 Damage Squid +61-80 to Life Stability 24% Faster Hit Recovery Storms Adds 1-6 minimum and 40-120 maximum Lightning Damage Strength +1-2 to Strength Sun +5 to Light Radius, +5% bonus to Armor Level Swiftness 30% Attack Rate increase Swords Attacker takes Damage of 10-20 Thawing Half freeze duration Thorns Attacker takes 1-3 Damage Thunder Adds 1 minimum and 17-40 maximum Lightning Damage Tiger +21-30 to Life Titan +16-20 to Strength Transcendence +15-20 to minimum Damage Transportation 30% faster Run/Walk +80-90% heal Stamina Traveling 30% Faster run/walk, Heal Stamina +80-90% Vampire 7-9% Mana stolen per hit Venom Adds 21Poison Damage for 4 seconds Vileness Prevents monster heal Warding Magic damage reduced by 1 Warmth Half Freeze Duration Wealth 41-80% extra gold from monsters Whale +81-100 to Life Winter Adds 5-9 minimum and 16-50 maximum Cold Damage for 5 seconds Wizardry +16-20 to Energy Wolf +11-20 to Life Worth +1-2 to minimum Damage Wraith 6-7% Mana Stolen per hit |
Jewel Prefixes/Jewel Преставки |
Ambergris +16-30% Resist Lightning Argent +61-100 to Attack Rating Aureolic +1-3 Mana per Kill Beryl +5-15% Resist Poison Blanched +5-8 Defense Bone +21-40 Defense Bright +1 to Light Radius, +10 to Armor Level Brown +10-15% Heal Stamina Camphor +5-15% Resist Lightning Carbuncle +1-5 to maximum Damage Carmine +6-9 to maximum Damage Chestnut +10-15 to maximum Stamina Cinnabar +5-10% Damage Crimson +5-8 to minimum Damage Diamond +25-50 to Attack Rating against Demons, +25-40% Damage against Demons Dun +7-12% Damage goes to Mana Damage Eburine +9-20 to Defense Emerald +3-7% Better Chance of getting Magic Items Garnet +5-15% Resist Fire Ivory +41-64 Defense Jacinth +11-15 to Mana Jade +16-30% Resist Poison Lapis Lazuli +5-15% Resist Cold Maroon +16-25 to maximum Stamina Nickel +10-20 to Attack Rating Pearl +25-50 to Attack Rating against Undead, +25-50% Damage against Undead Realgar +21-30% Damage Ruby +31-40% Damage Rusty +11-20% Damage Sapphire +16-30% Resist Cold Scarlet +1-4 minimum Damage Scintillating +11-15 to All Resistances Shimmering +5-10 to All Resistances Silver +41-60 to Attack Rating Tin +21-40 to Attack Rating Turquoise +16-20 to Mana Vermillion +11-15 to maximum Damage Zircon +5-10 to Mana |
Jewel Suffixes/Jewel Наставки |
Avarice +10-30% more Gold Bliss +5-10 to minimum Damage Burning +11-25 minimum and +35-50 maximum to Fire Damage Carnage +11-15 to maximum Damage Daring +1-9 to Dexterity Ennui +1 minimum and +10-20 maximum to Lightning Damage Envy +9 minimum and + 26 maximum to Poison Damage Fervor 15% increased Attack Speed Fire +4-10 minimum and +11-30 maximum to Fire Damage Freedom -15% to Requirements Frigidity 1-5 Cold Damage for 2 seconds Glacier +4-5 minimum and +11-15 maximum to Cold Damage for 2 seconds Honor +1-4 Replenish Life Hope +9-20 to Life Icicle +2-3 minimum and +6-10 maximum to Cold Damage for 2 seconds Ire +2-5 to maximum Damage Joyfulness +1-4 to minimum Damage Knowledge +1-9 to Energy Lightning +1 minimum and +21-60 maximum to Lightning Damage Malice Attacker takes Damage of 1-5 Passion +1-3 minimum and +6-10 maximum to Fire Damage Prosperity +5-10% Better Chance of getting Magic Items Spirit +3-8 to Life Thunder +1 minimum and +61-100 maximum to Lightning Damage Truth 7% Faster Hit Recovery Virility +1-9 to Strength Wrath +6-9 to maximum Damage |