Prefixes/Представки
Acrobat's +1 to Amazon Passive Skills
Amber Lightning resist 31-40%
Angel's +1 to Sorceress Skill Levels
Archangel's +2 to Sorceress Skill Levels
Archer's +3 to Amazon Bow and Crossbow Skills
Arcadian +51-100 to Attack Rating against Demons; Damage +26-50% against Demons
Arching +1 minimum and +261-360 maximum lightning damage
Artisan's Adds 3 Sockets
Assamic +25-50 to Attack Rating against Demons; Damage +10-25% against Demons
Astral +151-200 to Attack Rating against Demons; Damage +101-150% against Demons
Athlete's +3 to Amazon Passive Skills
Azure Cold resist 5-10%
Bahamut's +91-120 to Mana
Berserker +2 to Barbarian Skill Levels
Beryl Poison resist 5-10%
Blazing +2 to Sorceress Fire Skills
Blessed 51-65% Defense
Blighting +2 to Necromancer Curses
Boreal +16-23 minimum and +46-90 maximum Cold Damage for 3 seconds
Boywer's +2 to Amazon Bow and Crossbow Skills
Bronze +10-20 Attack rating
Brutal 41-50% Damage
Burgundy Fire resist 11-20%
Burning +1 to Sorceress Fire Skills
Buzzing +1 minimum and +181-260 maximum Lightning Damage
Captain's +1 to Paladin Offensive Auras
Caretaker's +2 to Druid Summoning Skills
Celestial +300-400 to Attack Rating against Demons; Damage +201-300% against Demons
Charged +2 to Sorceress Lightning Skills
Chilling +1 to Sorceress Cold Skills
Chromatic +21-30% to All Resistances
Cobalt Cold resist 21-30%
Commander's +2 to Paladin Offensive Auras
Communal +3 to Druid Shapeshifting Skills
Compact +20-40 Quantity
Condensing +121-170 minimum and +181-240 maximum Fire Damage
Consecrated +25-75 to Attack Rating against Undead; Damage +25-75% against Undead
Coral Lightning resist 21-30%
Corrosive +29 Poison Damage for 2 seconds
Crimson Fire resist 5-10%
Cruel +201-300% Damage
Cunning +3 to Assassin Traps
Cursing +3 to Necromancer Curses
Deadly 21-30% Damage
Dense +80-120 Quantity
Devious Magic damage reduced by 1
Divine +326-450 to Attack Rating against Undead; Damage +276-350% against Undead
Dragon's +31-40 to Mana
Drake's +21-30 to Mana
Echoing +3 to Barbarian Warcries
Elysian +201-300 to Attack Rating against Demons; Damage +151-200% against Demons
Emerald Poison resist 31-40%
Entrapping +1 to Assassin Traps
Expert's +1 to Barbarian Combat Skills
Faithful + (3 per character level/0.5 per character level) to Defense
Fanatic +1 to Barbarian Combat Masteries
Felicitous 5-10% Better Chance of Getting Magic Item
Feral +2 to Druid Shapeshifting Skills
Ferocious +101-200% Damage
Fine +21-40 to Attack rating; Damage 21-30%
Firey +16-25 minimum nad +31-60 maximum Fire Damage
Flaming +81-120 minimum and +131-180 maximum to Fire Damage
Fletcher +1 to Amazon Bow and Crossbow Skills
Fool's + (16.5 per character level) to Attack Rating and + (0.5 per character level) to maximum Damage
Fortified Magic damage reduced by 2
Fortuitous 11-15% better chance of getting magic items
Foul +15 Poison Damage for 2 seconds
Freezing +2 to Sorceress Cold Skills
Fungal +1 to Necromancer Poison and Bone Skills
Furious +3 to Barbarian Combat Masteries
Garnet Fire resist 21-30%
Gaea's +3 to Druid Elemental Skills
Glacial +3 to Sorceress Cold Skills
Glimmering +1 to Light radius
Glorious 41-50% Defense
Glowing +1 minimum and +121-180 maximum LightningDamage
Godly +101-200% Defense
Gold +81-100 to Attack rating
Golemlord's +3 to Necromancer Summoning Skills
Grandmaster's +251-300 to Attack Rating; Damage +151-200%
Graverobber's +1 to Necromancer Summoning Skills
Great Wyrm's +61-90 to Mana
Grinding + 0.75 per character level to maximum Damage
Guardian's +3 to Paladin Defensive Auras
Gymnast's +2 to Amazon Passive Skills
Hallowed +251-325 to Attack Rating against Undead; Damage +201-275% against Undead
Harpoonist's +1 to Amazon Javelin and Spear Skills
Hawk-Branded +2 to Paladin Combat Skills
Hawkeye +1.5 to Attack Rating, based on Character Level
Hexing +1 to Necromancer Curses
Hibernal +24-45 minimum and +91-140 maximum Cold Damage for 4 seconds
Hierophant's +2 to Druid Skill Levels
Holy 81-100% Defense
Howling Hit causes monsters to flee 18-50%
Iron +21-40 to Attack rating
Jade Poison resist 21-30%
Jagged 10-20% Damage
Jeweler's Adds 3 Sockets
Keeper's +3 to Druid Summoning Skills
Kenshi's +3 to Assassin Martial Arts
King's +121-150 to Attack rating; Damage 81-100%
Knight's +81-100  to Attack rating; Damage 51-65%
Lancer's +3 to Amazon Javelin and Spear Skills
Lapis Cold resist 11-20%
Lion-Branded +1 to Paladin Combat Skills
Lizard's 1-5 to Mana
Lord's +101-120 to Attack rating; Damage 66-80%
Lunar +25-50 to Attack Rating against Demons
+10-25% Damage against Demons
Magekiller's +1 to Assassin Skill Levels
Maiden's +1 to Amazon Skill Levels
Marshall's +3 Paladin Offensive Auras
Massive 51-65% Damage
Master's +151-250 to Attack Rating; Damage +101-150%(Weapons)
+3 to Barbarian Combat Skills (Amulets, Barbarian Helms, Weapons)
Mechanist's Adds 1 Socket
Mentalist's +1 to Assassin Shadow Disciplines
Merciless 81-100% Damage
Meteoric +121-150 to Attack rating
Mnemonic + (0.5 per character level) to Mana
Mojo +2 to Necromancer Summoning Skills
Monk's +1 to Paladin Skill Levels
Nature's +1 to Druid Elemental Skills
Necromancer's +2 to Necromancer Skill Levels
Noxious +2 to Necromancer Poison and Bone Skills
Ocher Lightning resist 11-20%
Pestilent +275 Poison Damage for 2 seconds
Platinum +101-120 to Attack rating
Powered +3 to Sorceress Lighting Skills
Preserver's +1 to Paladin Defensive Auras
Priest's +2 to Paladin Skill Levels
Prismatic +16-20% to All Resistances
Psychic +2 to Assassin Shadow Disciplines
Pure +76-175 to Attack Rating against Undead; Damage +76-125% against Undead
Raging +2 to Barbarian Combat Masteries
Rainbow +8-11% to All Resistances
Resonant +2 to Barbarian Warcries
Rose-Branded +3 to Paladin Combat Skills
Ruby Fire resist 31-40%
Rugged +5-20 to max Stamina
Russet +11-20 to Fire Resist
Sacred +175-250 to Attack Rating against Undead; Damage +126-200% against Undead
Saintly 66-80% Defense
Sapphire Cold resist 31-40%
Savage 66-80% Damage
Scintillating +12-15% to All Resistances
Screaming + (0.75 per character level) to maximum Damage(Weapons)
Hit Causes Monsters to Flee, 12-25%(Bow, Crossbows, Weapons)
Sensei's +2 to Assassin Martial Arts
Septic +6 Poison Damage for 2 seconds
Serpent's +11-20 to Mana
Shadow +3 to Assassin Shadow Disciplines
Shaman's +1 to Druid Skill Levels
Sharp +10-20 to Attack rating; Damage 10-20%
Shimmering +3-7% to all Resistances
Shivering +10-15 minimum and +31-45 maximum Cold Damage for 2 seconds
Shocking +1 minimum and +361-480 maximum Lightning Damage
Shogukusha's +1 to Assassin Martial Arts
Silver +61-80 to Attack rating
Slayer +1 to Barbarian Skill Levels
Smoking +51-80 minimum and +91-130 maximum Fire Damage
Smoldering +26-50 minimum and +61-90 maximum Fire Damage
Snake's 5-10 to Mana
Snowy +6-9 minimum and +19-30 maximum Cold Damage for 1 second
Soldier's +61-80 to Attack rating; Damage 41-50%
Sounding +1 to Barbarian Warcries
Sparking +1 to Sorceress Lighting Skills
Spearmaiden's +2 to Amazon Javelin and Spear Skills
Spiritual +1 to Druid Shapeshifting Skills
Static +1 minimum and +49-120 Maximum Lightning Damage
Steel +41-60 to Attack rating
Strange +151-300 to Attack Rating
Strong 31-40% Defense
Sturdy 10-30% Defense
Summoner's +1 to Necromancer Skill Levels
Tangerine Lightning resist 5-10%
Terrene +2 to Druid Elemental Skills
Thin +41-80 Quantity
Tireless Heal Stamina +25-50%
Toxic +150 Poison Damage for 5 seconds
Trainer's +1 to Druid Summoning Skills
Trickster's +2 to Assassin Traps
Triumphant +1 point of Mana after each kill
Unearthly +101-150 to Attack Rating against Demons; Damage +51-100% against Demons
Valkyrie's +2 to Amazon Skill Levels
Venomous +3 to Necromancer Poison and Bone Skills
Veteran's +2 to Barbarian Combat Skills
Vicious 31-40% Damage
Victorious +2-5 Mana after each Kill
Vigorous +21-30 to Maximum Stamina
Viridian Poison resist 11-20%
Visionary +1 per character level to Armor Level
Vodoun +2 to Necromancer Summoning Skills
Volcanic +3 to Sorceress Fire Skills
Vulpine 7-12% damage taken goes to Mana
Wailing Hit Causes Monsters to Flee, 25-100%
Warder's +2 to Paladin Defensive Auras
Warrior's +41-60 Attack rating;  Damage 31-40%
Weird +301-450 to Attack Rating
Witch-hunter's +2 to Assassin Skill Levels
Wyrm's +41-60 to Mana
Suffix/Наставки
Absorption Damage reduced by 3
Acceleration 40% Faster run/walk
Accuracy +6-9 to Dexterity
Ages Indestructible
Alacrity 20% Attack Rate increase
Amelioration Poison length reduced by 50%
Amicae Damage reduced by 8-15
Anima Damage Reduced by 8-15
Anthrax Adds 100 Poison Damage for 6 seconds
Apprentice 10% Faster Cast Rate
Atlas +21-30 to Strength
Balance 10% Faster Hit Recovery
Bashing - 25-40 to Monster Defense per hit
Bat 3-5% Mana stolen per hit
Bear Knockback
Blight Add 50 Poison damage for 3 seconds (Rings/Amulets)
Add 7 Poison damage for 3 seconds (Weapons/Circlets)
Blocking +15% Faster Block Rate
Brilliance +7-10 to Energy
Burning Adds 5-9 minimum and 10-20 maximum Fire Damage
Butchery +21-40 to maximum Damage
Carnage +11-14 to maximum Damage
Centaur + (0.75 per character level) to Life
Chance 5-15% better chance of getting magic item
Colossus +41-60 to Life
Craftsmanship +1 to maximum Damage
Defiance Poison length reduced by 75%
Deflecting +30% Faster Block Rate
Dexterity +1-2 to Dexterity
Ease Requirements -20%
Elephant + (0.5 per character level) to Life and + (0.25 per character level) to Mana
Energy +1-3 to Energy
Enlightenment +21-30 to Energy
Equilibrium 17% Faster Hit Recovery
Evisceration +41-63 to maximum Damage
Excellence +5-8 to minimum Damage
Fast-Repair Repairs Durability
Fire Adds 1-4 minimum and 6-11 maximum to Fire Damage
Flame Adds 1 minimum and 2-6 maximum to Fire Damage
Fortune 16-25% better chance of getting magic item
Fox +6-10 to Life
Frost Adds 1 minimum and 1-2 maximum Cold Damage for 2 seconds
Gargantuan +41-60 to Life
Giant +10-15 to Strength
Glacier Adds 2-4 minimum and 4-15 maximum Cold Damage for 4 seconds
Gore +8-10 to maximum Damage
Greed 25-40% extra gold from monsters
Guarding Magic damage reduced by 3
Haste 20% Faster run/walk
Health Damage reduced by 1
Icicle Adds 1 minimum and 3-4 maximum Cold Damage for 3 seconds
Incineration Adds 10-15 minimum and 21-75 maximum Fire Damage
Jackal +1-5 to Life
Lamprey 7-9% Life Stolen per hit
Leech 3-5% Life stolen per hit
Life Damage reduced by 4-7
Life Everlasting Damage Reduced by 10-25
Light +1 to Light Radius, +15 to Armor Level
Lightning Adds 1 minimum and 9-16 maximum Lightning Damage
Locust 5-7% Life stolen per hit
Luck 26-35% Better Chance of Getting Magic Items
Magus 20% Faster Cast Rate
Maiming +3-4 to maximum Damage
Mammoth +31-40 to Life
Measure +3-4 to minimum Damage
Memory + (0.5 per character level) to Mana
Might +3-5 to Strength
Mind +4-6 to Energy
Negation Magic damage reduced by 4-6
Nirvana +21-30 to Dexterity
Ox +6-9 to Strength
Pacing 10% Faster run/walk
Perfection +16-20 to Dexterity
Performance +9-14 to minimum Damage
Pestilence Adds 50 Poison Damage for 5 seconds
Piercing Ignores Target's defenses
Precision +10-15 to Dexterity
Propagation Replenishes quantity
Protection Damage reduced by 2
Puncturing - 10-20 to monster Defense per hit
Quality +2 to maximum Damage
Quickness 40% Attack Rate increase
Radiance +3 to Light Radius, +30 to Armor Level
Razors Attacker takes Damage of 7-9
Readiness 10% Attack Rate increase
Regeneration Replenish Life +3-5
Regrowth Replenish Life +6-10
Remedy Poison length reduced by 25%
Replenishing Replenishes Quantity
Revivification Replenish Life +11-15
Self-Repair Repairs Durability
Sentinel Magic damage reduced by 2
Shock Adds 1 minimum and 6-8 maximum Lightning Damage
Simplicity Requirements -30%
Skill +3-5 to Dexterity
Slaughter +15-20 to maximum Damage
Slaying +5-7 to maximum Damage
Sorcery +11-15 to Energy
Speed 30% Faster run/walk
Spikes Attacker takes 4-6 Damage
Squid +61-80 to Life
Stability 24% Faster Hit Recovery
Storms Adds 1-6 minimum and 40-120 maximum Lightning Damage
Strength +1-2 to Strength
Sun +5 to Light Radius, +5% bonus to Armor Level
Swiftness 30% Attack Rate increase
Swords Attacker takes Damage of 10-20
Thawing Half freeze duration
Thorns Attacker takes 1-3 Damage
Thunder Adds 1 minimum and 17-40 maximum Lightning Damage
Tiger +21-30 to Life
Titan +16-20 to Strength
Transcendence +15-20 to minimum Damage
Transportation 30% faster Run/Walk
+80-90% heal Stamina
Traveling 30% Faster run/walk, Heal Stamina +80-90%
Vampire 7-9% Mana stolen per hit
Venom Adds 21Poison Damage for 4 seconds
Vileness Prevents monster heal
Warding Magic damage reduced by 1
Warmth Half Freeze Duration
Wealth 41-80% extra gold from monsters
Whale +81-100 to Life
Winter Adds 5-9 minimum and 16-50 maximum Cold Damage for 5 seconds
Wizardry +16-20 to Energy
Wolf +11-20 to Life
Worth +1-2 to minimum Damage
Wraith 6-7% Mana Stolen per hit
Jewel Prefixes/Jewel Преставки
Ambergris +16-30% Resist Lightning
Argent +61-100 to Attack Rating
Aureolic +1-3 Mana per Kill
Beryl +5-15% Resist Poison
Blanched +5-8 Defense
Bone +21-40 Defense
Bright +1 to Light Radius, +10 to Armor Level
Brown +10-15% Heal Stamina
Camphor +5-15% Resist Lightning
Carbuncle +1-5 to maximum Damage
Carmine +6-9 to maximum Damage
Chestnut +10-15 to maximum Stamina
Cinnabar +5-10% Damage
Crimson +5-8 to minimum Damage
Diamond +25-50 to Attack Rating against Demons, +25-40% Damage against Demons
Dun +7-12% Damage goes to Mana Damage
Eburine +9-20 to Defense
Emerald +3-7% Better Chance of getting Magic Items
Garnet +5-15% Resist Fire
Ivory +41-64 Defense
Jacinth +11-15 to Mana
Jade +16-30% Resist Poison
Lapis Lazuli +5-15% Resist Cold
Maroon +16-25 to maximum Stamina
Nickel +10-20 to Attack Rating
Pearl +25-50 to Attack Rating against Undead, +25-50% Damage against Undead
Realgar +21-30% Damage
Ruby +31-40% Damage
Rusty +11-20% Damage
Sapphire +16-30% Resist Cold
Scarlet +1-4 minimum Damage
Scintillating +11-15 to All Resistances
Shimmering +5-10 to All Resistances
Silver +41-60 to Attack Rating
Tin +21-40 to Attack Rating
Turquoise +16-20 to Mana
Vermillion +11-15 to maximum Damage
Zircon +5-10 to Mana
Jewel Suffixes/Jewel Наставки
Avarice +10-30% more Gold
Bliss +5-10 to minimum Damage
Burning +11-25 minimum and +35-50 maximum to Fire Damage
Carnage +11-15 to maximum Damage
Daring +1-9 to Dexterity
Ennui +1 minimum and +10-20 maximum to Lightning Damage
Envy +9 minimum and + 26 maximum to Poison Damage
Fervor 15% increased Attack Speed
Fire +4-10 minimum and +11-30 maximum to Fire Damage
Freedom -15% to Requirements
Frigidity 1-5 Cold Damage for 2 seconds
Glacier +4-5 minimum and +11-15 maximum to Cold Damage for 2 seconds
Honor +1-4 Replenish Life
Hope +9-20 to Life
Icicle +2-3 minimum and +6-10 maximum to Cold Damage for 2 seconds
Ire +2-5 to maximum Damage
Joyfulness +1-4 to minimum Damage
Knowledge +1-9 to Energy
Lightning +1 minimum and +21-60 maximum to Lightning Damage
Malice Attacker takes Damage of 1-5
Passion +1-3 minimum and +6-10 maximum to Fire Damage
Prosperity +5-10% Better Chance of getting Magic Items
Spirit +3-8 to Life
Thunder +1 minimum and +61-100 maximum to Lightning Damage
Truth 7% Faster Hit Recovery
Virility +1-9 to Strength
Wrath +6-9 to maximum Damage